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Intro to Google Sketch-Up I

September 21, 2012
Wired! Lab, Smith Warehouse Bay 11
Sarah Goetz

Part of the Wired Workshops Series

In this Wired Workshop you will learn the basics of Google Sketch-Up. We will start with the user interface and move through the most common tools while constructing the Historical Stagg Pavillion which can still be found on East Campus.

Intro to Google Earth

September 14, 2012
Wired! Lab, Smith Warehouse Bay 11
Sarah Goetz

In this workshop you will learn the basics of Google Earth: how to create placemarks, add images, edit annotations, and more. Using an existing project, you will be introduced to a number of strategies for making academic arguments that are enhanced by geo-spatial mapping. You are also encouraged to bring your own projects for questions afterward.

Intro To Google Earth – necessary files

Visualizing Venice: The Waters of Venice

June 4, 2012 — June 16, 2012
Venice International University, Venice, Italy

Giorgio Gianighian, Università Iuav di Venezia; Mark Olson, Erica Sherman, and Victoria Szabo, Duke University

The first edition of this summer workshop jointly promoted by Duke University, Iuav University of Venice and Venice International University was held at VIU from June 4 to June 16, 2012. The academic activities were coordinated by Prof. Mark Olson and Prof. Victoria Szabo from Duke and Prof. Girogio Gianighian from Iuav.

The aim of the workshop was to provide a thorough introduction to a series of digital tools for the analysis, interpretation and visualization of data related to the shaping of man-made space.

The following technologies were taught and used by students: 3D modeling using Google SketchUp, 3D acquisition using Photogrammetry, interactive mapping with Google Earth, Scalar, and the basics of ARCgis related to Google Earth. These 3D modeling, visualization, and mapping technologies enabled the students to engage with questions of change over time and dynamic process in urban and rural environments, showing how man-made spaces respond to social and economic process and transformation.

The program of the 2012 workshop focused on the example of data for the drinking water supply system of Venice, using this documentation to visualize how supply systems determine the shaping of urban space. The city of Venice thus became a laboratory for training with technology.

The workshop was addressed to Master’s- or Ph.D- level students in Interpretive Humanities (including Cultural Patrimony, History of Art, Architecture and Urbanism, History, Geography, Architecture, Archaeology, and other relevant disciplines). Fifteen students from all over the world were selected to participate in the workshop.

In ten days of intense work in the VIU Mac laboratory and site visits in the city, students obtained skills that permitted them to interpret, visualize, and communicate collaborative research projects. The four final projects were presented to a public of specialists and interested guests at the end of the workshop.

Video Archive

Workshop Website

Publishing & Presenting

March 3, 2012
Wired! Lab, Smith Warehouse Bay 11
Sarah Goetz

In this workshop, Sarah Goetz will cover how to present your Mapping & Modeling work. You’ll learn how to make fly-through videos of Google Sketch Up Models, interactive tours in Google Earth, and how to publish these on the web using WordPress.

Google Maps & Google Earth

October 7, 2011 — October 14, 2011
Victoria SzaboSarah Goetz

In these two sessions we will practice authoring mulit-layered Google Maps and Google Earth projects in support of digital humanities projects. We will focus on placing Sketchup 3D models in maps, text and multimedia annotation, point and polygon overlays, data imports from GIS shapefiles, online tours, and web-based map publication.

Visualizing Venice Wired! Workshop

June 7, 2010 — June 18, 2010
Duke University, Durham, NC, USA
Rachael Brady, Duke University; Mark Olson, Duke University; Victoria Szabo, Duke University

This first workshop, offered by the Wired! Lab with support from Duke University’s Department of Art, Art Hiostry & Visual Studies and the Visual Studies Initiative, focused on digital visualization technology for Archaeology, Architecture, Art History, and Urbanism. The workshop was open to faculty, staff, and graduate students.


Monday, June 7
Welcome & Overview, Introduction and Goals
Introduction to 3D Modeling: Google SketchUp

Tuesday, June 8
Data-driven Web Applications

Wednesday, June 9
Contextual Mapping and Geo-Spatial Representation
GPS-tagged images and KML in Google Maps and Google Earth

Thursday, June 10
Geo-Spatial Historical Visualization

Friday, June 11
Object Capture: Digital Photography for 2D & 3D Visualization

Monday, June 14
2D Image Reconstruction using Photoshop
3D Photogrammetric Techniques

Tuesday, June 15
Image Processing: Visual Search and Techniques for Aggregating Visual Information

Wednesday, June 16
Advanced Google SketchUp Techniques: 3D Animation, Lighting and Scripting

Thursday, June 17
Laser Scanning of Objects and Architecture
Measurement and High-Res Models

Friday, June 18
Virtual Reality and Virtual Worlds
Closing Reception and Exhibition of Participant Work

The Cathedral in the DiVE: Animating Medieval Architecture

Caroline Bruzelius

In 2007-2008, Duke senior Charles Sparkman created a 3D model of an imaginary French medieval cathedral for a Visual Studies Fellowship. As Sparkman explains in the video below, he began developing the project first in Caroline Bruzelius’ Gothic Cathedrals course. After his model was completed, it was animated with the help of Rachel Brady and presented in the DiVE in the summer of 2008. Projects like Charles Sparkman’s contributed to inspiration for creating the Wired! Lab.