Wired! at CAA 2016
February 4, 2016
**UPDATE 2/5/16: Check out the Wired! Lab archive of #CAA2016.**
Find out when and where Wired! Lab faculty, staff, and students are presenting at the College Art Association:
Wednesday, February 3rd
A Signature Pedagogy for Art History in the Twenty-First Century
Time: 02/03/2016, 12:30 PM—2:00 PM
Location: Washington 1, Exhibition Level
Art Historians Interested in Pedagogy and Technology
Chairs: Nathalie N. Hager, University of British Columbia Okanagan; Sarah Jarmer Scott, Wagner College
Demonstration: Using a Neatline Syllabus in the Introductory Art History Survey
Caroline Bruzelius, Duke University; Hannah Jacobs, Duke University
Challenging the Canon: Using a Digital Platform for a Survey of World Architectures
Solmaz Mohammadzadeh Kive, University of Colorado Denver
The Implications of Augmented Reality in the Art History Curriculum: The Future of the Next Generation of Art Historians
R. Dean Turner, The Art Institute of Austin
Time: 02/03/2016, 2:30 PM—5:00 PM
Location: Washington 5, Exhibition Level
Chairs: Laura Moure Cecchini, Duke University; Chiara Di Stefano, Independent Scholar
Blank Walls and Jarring Gaps: Reconstructing the Paris Salon du Louvre
Ryan L. Whyte, OCAD University
Virtual Histories: Reconstructing Boydell’s Shakespeare Gallery
Heather A. McPherson, University of Alabama at Birmingham
‘Re-construct them with the materials of your epoch’: 3D Printing Futurist Sculpture
Rosalind McKever, Metropolitan Museum of Art
“Demonstrationsraum”: Re-/Activating the Past and Present of El Lissitzky’s “Abstract Cabinet”
Yvonne Bialek, Braunschweig University of Art
Digitally Reactivating Museums for Expanded Disability Access
Michael Tymkiw, University of Essex
Discussant: Kristin L. Huffman, Duke University
Thursday, February 4th
Digital Cultural Heritage as Public Humanities Collaboration
Time: 02/04/2016, 2:30 PM—5:00 PM
Location: Washington 1, Exhibition Level
Chair: Victoria E. Szabo, Duke University
The Regium Lepidi Project 2200
Maurizio Forte, Duke University; Nevio Danelon, Duke University
Earthquakes, Volcanoes and Bombs. Restoring the Monumental Landscape of South Italy (The Kingdom of Sicily Image Database)
Caroline A. Bruzelius, Duke University
Experimenting with 3D Visualizations of the Lost 17th Century Labyrinth of Versailles
Copper Frances Giloth, University of Massachusetts
Mapping Ararat and Beyond: Augmented Reality Walking Tours for Imagined Jewish Homelands
Louis P. Kaplan, University of Toronto; Melissa Shiff, York University
MQUADRO: a Platform Model for Cultural Heritage
Stefania Zardini Lacedelli, Regole of Ampezzo, Cortina; Giacomo Pompanin, ADOMultimedia, Cortina
Playing the Scales: the Human Scale in Digital Data Visualization
Radu Leon, Ca’ Foscari University of Venice, Università Iuav di Venezia
Program in Interactive Cultural Technology (PICT): a Partnership between New Mexico Highlands University and the New Mexico State Department of Cultural Affairs
Kerry Loewen, New Mexico Highlands University
The Will to Adorn: African American Diversity, Style, and Identity
Diana Ndiaye, Center for Folklife and Cultural Heritage, Smithsonian
Discussant: Mark J.V. Olson, Duke University
Friday, February 5th
Procedural Art: Game Platforms for Creative Expression
Time: 02/05/2016, 3:00 PM—5:00 PM
Location: Thurgood Marshall Ballroom West, Mezzanine Level
This panel will focus on the design, aesthetics, and affordances of game platforms for new media art, as well as in critical approaches to this emerging genre. Participants will share projects that demonstrate the creative use of game platforms in fine art contexts, and in highlighting the full range of possibilities this new medium offers.
Moderators: Victoria Szabo, Duke University; Joyce Rudinsky, University of North Carolina at Chapel Hill
Participants:
Hye Young Kim, Winston-Salem State University
Soraya Murray, University of California, Santa Cruz
Paolo Pedercini, Carnegie Mellon University
Susana Ruiz, University of California, Santa Cruz
Myfanwy Ashmore, independent artist